Fully modded sse download
Fully integrated into Skyrim's world and is the recommended profile for Elysium. It requires all forty-eight purchasable downloadables to start up and play. As such, there is no need to worry if you ever decide to update Elysium again. The contents of that folder will be safe from being deleted the next time you update. After starting a new game, you will be dropped in the Alternate Start - Live Another Life cell where you can customise your character, then configure your mods before you actually start playing.
Stand still and wait until all messages have run through in the upper left corner check the screenshot below. All the required MCM options have been automated for you.
Enjoy the game or tweak the following to your liking:. However, I recommend sticking with the default buttons else; the crouch slide animation might not function correctly.
These are currently the custom controls added by Mods. Feel free to customize them within the Mod's MCM menus. This step is crucial for gamepad support. If you have an ultrawide monitor , the UI will be off. Adding widescreen support is a matter of replacing interface mods with compatible versions. Thankfully, there is a central mod page offering widescreen patches for pretty much every interface mod out there. Most of the files below are available on the Complete Widescreen Fix mod page.
Install as usual. These files are replacers. Download the following file from the original Remove QuickSave Button mod page :. This mod is a replacer. I recommend tweaking the Detail section for more FPS:. This can be caused by Window's Display Scaling feature.
There are two solutions to this. You can remove the MO2 folder and be done with it. While I am sometimes available on the Wabbajack Discord , I would advise checking the Issues open and closed ones on GitHub first if you have any problems. Skip to content. Star MIT License. Branches Tags. Could not load branches. Could not load tags. Latest commit. Git stats commits.
She doesn't have a whole lot of story to her. To make up for that, she's got an outstanding voice actor. Sofia's jokes , while sometimes quite lewd, are fitting for a companion known for their humor.
She's one of the highest-rated mods in Skyrim , period. People love her for her banter and interactions. No spoilers, of course, but her romance is fun. Most people who have follower mods will take along Sofia because she just feels like a friend, which is what people want from an RPG. Why would you take along a follower that angers or annoys you? Lucien has some of the best random voice lines of any follower mod out there.
He quotes Batman while sneaking, before apologizing for speaking while you're trying to be quiet. Unlike many follower mods, Lucien's creator is pretty dang active with updating him.
He reacts to other popular mods, including followers, even vanilla ones. He comments on quests and new places and has helpful insight into some of the more academic quests like the College of Winterhold things and the Elder Scrolls portions of the main quest.
His personal questline is so fun and entertaining. Not going to spoil much too much to leave an air of mystery, but there is a horse named Clyde included in the download. Hoth is a bristly bounty hunter that will bring a truly unique and exciting experience to your gameplay.
Choo choo! TL;DR: Lost my job, need to get my life in order, deleted everything because I don't trust I'll have the self restraint to just leave without going back to the thing that I love doing. Reviewer: DragonMaster57 - favorite favorite favorite favorite favorite - February 9, Subject: Love this mod I just got done playing through this mod and loved it thanks for it. Might I ask why it was taken off Nexus and if you would ever post it back on there? That I'm trying to get him to port to SSE or allow someone to take the mod and port it over.
Wondering if you would consider doing it with his permission. Reviewer: Melvinius - favorite favorite favorite favorite - February 5, Subject: Glad to see an old favorite return I'm seeing a lot of pretty unfair "reviews" on here, so I actually signed up for an account just so I could post this.
I played Wyrmstooth on Skyrim LE and loved it; it was stable and a lot of fun. That first run across the island, as well as hunting down marauders, were a big highlight for me. Admittedly, the dragon hunting was a bit same-y, but the characters and location more than made up for it. Wyrmstooth was one of my favorite quest mods. This Wyrmstooth is a different beast, because it's running on a different engine.
I am playing it through now, and I won't rate it just yet. I do have some thoughts, about the mod and about some of the feedback and criticisms here, which I will share now: - Personal feelings about the author should not affect your review of his work.
That's just childish. How can this modder be "stealing credit" if he's posting under the name of the original modder? Just take your ridiculous suspicious conspiracy theories and shove those too, please, people. I never felt that way, even with the LE version, but if that's your gripe, go get the excellent Dark Forest addon mod for Wyrmstooth SE.
I know some people thought this was a bit fetch-questy, but I felt it added some depth to each individual team member. Jumping right into Wyrmstooth itself dilutes the build up of excitement a bit. I upgraded to 1. No problems now. Just a thought for anyone with CTD issues, might want to try soloing the quest initially. I'll try bringing followers back to Wyrmstooth later on and see what happens.
Anyways, thank you, "Jonx0r" for your continued work on this. If you are the same guy who gave us original Wyrmstooth, let me say I am happy to see you continuing your legacy. Update: Ok, finished the main quest today, and thoroughly enjoyed it. There were some things I didn't remember from the last time I played. Here are my thoughts: - Dungeons were great. Very long slog through the ruins, definitely go prepared. A bit distracting, especially since quest stages depend on it.
For example, if you are too far from the wizard in the ruin, when he needs to cast a spell on you he can't, and you get stuck. This can happen if you tell him to wait so you can go run around grabbing all his stuff first. His lair -- perfect. The fight there not gonna give anything away was really tough and a blast. The green lake was amazing! So beautiful I almost cried. The lighting, reflections, fog, glowing mudcrabs, just a perfect magical spot.
This looked a bit strange, all the horses marching in by themselves to be the dragon's dinner. I only did this part once, didn't reload to see if it would fix itself, and this was after four hours of solid play, so maybe my memory was pushing the limit or something. My main feedback would be to fix the dialogue conditions for characters greeting the player.
Check places, distances, etc. Reviewer: UncleSeano - favorite favorite favorite favorite favorite - December 22, Subject: Ah yeah my home-squeeze is still updating this lovely piece of work Great to see Skyrim's O. Hey, you. You're finally awake! This tier is for kind people, who would thank me by pledging more significant amount. You are helping me stay in Skyrim professional modding.
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